NVIDIA DLSS 3 support is coming to three more games: Here they are!

The list of games with NVIDIA DLSS support is expanding. So much so that the latest version DLSS 3 has been added to three new games. Here are the details...

Ahead of next week’s Game Developers Conference, NVIDIA has announced that it is expanding its list of games using DLSS. Over 270 games and apps use DLSS technology to boost their performance, and the list is growing. Let’s take a look at the details of the news together.

The list of games with NVIDIA DLSS support is expanding!
NVIDIA has announced that DLSS 3 support will come to Redfall, which will be released on May 2, Diablo IV and Forza Horizon 5, which will be released on June 6. So much so that Redfall and Diablo IV will have DLSS 3 support from the first day of release. Forza Horizon 5 will start taking advantage of this technology on March 28.

Deep Learning Super Sampling (DLSS) technology developed by NVIDIA uses artificial intelligence to upscale low resolution pixels to high resolution while maintaining FPS values. In this way, the graphics card is not overloaded and you can have high frame rate values while playing games at high settings without sacrificing graphics.

Redfall, the new game of Arcane, which we know from Dishonored games, is an open world FPS type action game. In the game, which has both co-op and single player options, we are trying to save the city that has been captured by the vampire legion. The game, which will be released on May 2, will take its place in the Game Pass library from the first day of its release and will have DLSS 3 support.

Redfall system requirements are as follows:

Minimum System Requirements:

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Requires 64-bit processor and operating system
Operating System: Windows 10 64-bit
Processor: Intel Core i5-8400 @ 2.80GHz or AMD Ryzen 5 1600
Memory: 16GB RAM
Video Card: AMD RX 580 / NV GTX 1070 / 6 GB VRAM
Network: Broadband Internet connection
Storage: 100 GB available space
Additional Notes: SSD recommended


Hello, I've been involved with games for a long time. I work as a full time Kernel Developer and write game articles in my spare time. I love to act as a test quality engineer on them while playing games so I write reviews of all genres of newly released games on

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