The Witcher 3 Next-Gen’s Ray Tracing Features Take A Look

There are only a couple of days to begin the mythology once more.

Witcher 3 Next-Gen will feature RTGI and RTAO. Witcher 3 Next-Gen will feature RTGI and the RTAO. The RTGI, also known as Ray Traced Global Illumination lighting technique, makes use of Ray Tracing to produce natural, general lighting by reflecting rays across surfaces in space. RTAO (Ray Traced Ambient Obscursion, controls how the diffused light within the space is reflected by objects allowing it to appear more realistic and have more natural in depth, especially when it comes to folded, curly or edged objects made using Ray Tracing. The brand new Ultra+ setting level added to the game appears to make use of all the power of most robust systems. It is also worth noting that the game will be compatible with DLSS 2 and FSR 2.

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Hello, I've been involved with games for a long time. I work as a full time Kernel Developer and write game articles in my spare time. I love to act as a test quality engineer on them while playing games so I write reviews of all genres of newly released games on

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